Affinity (Affinity was temporarily removed for a rework in 1.21!) Affinity is a group of four elements that you can level up and master in order to give certain buff and advantages.  A more detailed description can be found here. Your current affinity levels can be looked at with/affinity, /skill, or /mastery. Affinity comes in these four elements: Air - Improve your skill in this element by traveling (Either by swimming, walking, or running but not flying). Exp from traveling is collected and added to your levels every ? seconds. Increasing your mastery of this element will grant you these things (scaled by the level you are at): Reduces anvil costs Increases experience orb value Fire - Improve your skill in this element by fighting creatures and enemies with a close range weapon (i.e. sword, axe, etc..) Increasing your mastery of this element will grant you these things (scaled by the level you are at): Increases attack damage Water - Improve your skill in this element by fighting creatures and enemies with a close range weapon (i.e. bow, crossbow, etc..) Increasing your mastery of this element will grant you these things (scaled by the level you are at): Increases health regeneration Earth - Improve your skill in this element by mining naturally occurring blocks. Certain blocks (such as obsidian) will give more exp per block than others. Blocks placed by a player will not count towards this skill.  Increasing your mastery of this element will grant you these things (scaled by the level you are at): Increases damage resistance