Dragonstone Changelogs (1.19)

Here you can find all current and previous patch notes and changelogs for The Seventh Cycle!

Dragonstone Changelogs (Pre-1.19) #1

⋘⋘⋘ Patch Summary ⋙⋙⋙

May 18th, 2022

Greetings everyone, with us now being in the end stages of the Sixth Cycle, we have prepared a large patch with several changes. This is part one in a series of updates which will bring many changes to Dragonstone in preparation for the Seventh Cycle. These changes are being released early to give everyone time to decide on items to spirit-bind and carry into the next cycle.
As always, please report bugs to us via #issues or #tickets! We appreciate your reports.

Patch Summary:

Coming Soon:

Dragonstone Official Resourcepack v1.9.98

 


Elemental Affinity Changes

Thanks to a new system, we are now able to buff Dragonforge stats whenever you gain Mastery in an Element.
Elemental Affinity buffs have been reworked to take advantage of this new system, providing more beneficial bonuses that properly interact with damage and stat bonuses from forge items.
As of this patch, the maximum mastery level is 25.
Click here to read more about Affinity!

-------------------- Air --------------------

Reduces anvil costs by 1% per level.
Reduces spell and wand cooldowns by 1% per level.

-------------------- Fire --------------------

Increases physical damage by 1% per level.
Increases damage to dungeon bosses by 2% per level.

------------------- Water -------------------

Increases bow damage by 1% per level.
Increases health regeneration by 1% per level.

------------------- Earth -------------------

Increases damage resistance by 1% per level.
Increases knockback resistance by 1% per level.

Some items can grant bonus affinity in certain elements while equipped, however this only improves amplification for spells that use the same element and does not improve the above stats.

Elemental Amplification

Gaining Affinity and Mastery in the elements will also amplify spells that use the same element, making them more powerful.

image-1652932642230.pngFor example, an Air Spell such as "Whirlwind" from the True Aether Blade can be amplified by Air Affinity.
Having 25 Affinity will amplify the damage of most spells of the same element by x1.25 (1% per point)

The Affinity Bars located on the right side of your hotbar will display your Elemental Amplification, as this is a combination of Elemental Affinity gained from both your Elemental Mastery and from equipping items.

Thanks to this, as another example, if you primarily use Fire based spells and wands, it may be beneficial to pursue mastery over Fire as well as items that grant you bonus Fire Affinity.


Dragonforge Balance Changes

Global Changes

Aether Blade

Aether Axe

Angelic Axe

Developer Comments:
With peaceful being removed and Dragonstone taking more of a PVP focused turn this cycle, we decided to rebalance forge items to ensure they are balanced in player vs player combat.


True Aether Blade

Developer Comments:
This item has remained one of the strongest items in both dungeons and combat for quite some time. We have decided to make some tweaks to this item to ensure it does not become too powerful with the new changes to the Affinity system. Whirlwind now scales with elemental amplification and cooldown reduction granted by Air Affinity rather than directly increasing base damage.


Aether Bow

Developer Comments:
The Aether Bow has been performing a bit above it's tier level since the last buff, we have scaled it back slightly to ensure its power level remains consistent with other items of the same tier.


True Aether Bow

Developer Comments:
This bow has been very strong since release, especially since the last round of buffs. We did not want to nerf the piercing as that is arguably the most fun part of using this bow, so instead we toned down the undead damage to ensure future dungeons don't become too easy. This bow can still one-shot many lower level dungeon zombies, and with Water Affinity granting bonus damage to bows, you will be able to easily recover the lost damage. We have also toned down the arrow velocity a bit out of concerns for player combat, as the zero-gravity arrows make this bow very easy to land long-distance shots with.


Aether Wand

Developer Comments:
The Aether Wand was found to be extremely overpowered in combat with Aether Armor when fitted with only red focus gems during testing. These changes should hopefully bring it down to a more reasonable level, however we will be keeping a close eye on this item. 


Aether Claw

Developer Comments:
Although this pickaxe is already very strong, it is quite expensive and still runs out of durability more quickly than we would like. We have doubled it's durability (for the third time) to hopefully make it worthwhile to use.


Gravedigger --> Aether Excavator

Developer Comments:
We have decided to rename this item to free up the name for use on a future item.


Aetherian Vengeance

Developer Comments:
This weapon is fun to use in the nether, however we felt that the stacks decayed too quickly to be viable. This change should make it easier to get some value out of the Vengeance buff.


Raven Wings

Developer Comments:
With the addition of Aether Armor, we have decided to shift the focus of Raven Wings more towards utility instead of magic power. This new ability will allow you to soar to new heights and conserve fireworks when flying. It is also very simple to use, simply tap your sneak key while gliding to flap your wings. Air Affinity makes your wings more powerful, giving you more height per flap.


Spirit Elytra

Developer Comments:
Due to the self-repairing enchantment on the spirit elytra, the item effectively had infinite durability because it would repair faster than it could be damaged. Reducing the level of the unbreaking enchantment should bring it more in line with the durability of a standard max-enchanted elytra.


True Void Bow

Developer Comments:
The True Void Bow is an old item that some players were able to last forge in the Third Cycle (1.15). It has been out of rotation for quite some time, however we plan on bringing it back later in the future. We have decided to give it a small combat buff to ensure it remains competitive with the other available bow options.


Dwarf Helmet

Developer Comments:
The Dwarf Helmet is an old item that some players were able to last forge in the Third Cycle (1.15). It has been out of rotation for quite some time, however we plan on bringing it back later in the Seventh Cycle. We have decided to give it a rework to make it more worthwhile to obtain.


Void Dragon Helmet

Developer Comments:
The Void Dragon Helmet is an old item that some players were able to last forge in the Third Cycle (1.15). It has been out of rotation for quite some time, however we plan on bringing it back later in the future. We have decided to give it a rework to ensure it's power level is consistent with the other Dragon Helmets.


Harbinger Horns (Paragon Item)

Developer Comments:
Some tweaks are being made to this item to ensure it remains balanced but also powerful as a Paragon Item.

(Bound to: ImDummyThinn)


Storm Dragon Wings (Paragon Item)

Developer Comments:
This item was reworked to ensure it remains balanced but also powerful as a Paragon Item. Previously this item was a bit too strong as it could smite far away players with heavily damaging totem-piercing lightning just by looking at them. These changes should bring it more in line with how powerful we want Paragon Items to be while keeping it fair.

(Bound to: METOOCOOL)


Usur Sword

Developer Comments:
The usur sword has a higher winrate than we would like in competitive play, so we have decided to reduce the damage output slightly to ensure it is not as meta-defining, but still viable for competitive play.

 


Forging Cost Changes

Most changes to forging costs will be done in the next cycle. For now though, we are pushing the most requested changes immediately.

 

Aether Essence

Developer Comments:
This was originally meant to be a sort of "pity timer" for those who got unlucky with dungeon drops, however with the loot pool being diluted by new items, it is quite rare to see one of these drop in a dungeon nowadays.

 


Mendstones Reworked!

All mendstones now work on all items of the same element, and will repair a percentage of the item's durability rather than a fixed amount. Higher tier mendstones will repair a higher percentage of durability.

Aether Mendstone
Aether Mendstone
Aether Mendstone
Aether Mendstone
Aether Mendstone

 


Paragon Items

In past cycles, it was possible for someone to spend a large sum of dragon shards to obtain a unique and powerful Tier X item. Only one of these items were created each cycle. These are now known as Paragon Items.

Once per Cycle, there will be one "Paragon Ascension" available in the Dragon Forge. This item requires a massive amount of Dragon Shards to obtain. The wielder of this item will be able to commune directly with the Aspects of Dragonstone, who will use the immense magic stored within to create a Paragon Item in their image.

 

 

 

 

Dragonstone Changelogs (Pre-1.19) #2

⋘⋘⋘ Patch Summary ⋙⋙⋙

May 19th, 2022

Server Changes and Bug Fixesimage-1652999442234.png

If you have a forge item from the last patch, please move it around in your inventory to trigger an item update!

⋘⋘⋘ Dragon Forge ⋙⋙⋙

Material Requirement Changes

We have made some small changes to the materials required to forge certain items to reduce the amount of grind.
There will be larger changes coming at the start of the next cycle, however we are pushing these changes early to make it easier for everyone to obtain the items they wish to bind before the end of the cycle.

Additionally, the overall costs of items will be reduced as more new items are released.


Starlite Alloy

No longer requires diamonds.

Required Materials Removed
  • 2x Shard Dust
  • 2x Aetherian Steel
  • 10x Gold Ingot
  • 10x Lapis Lazuli
  • 10x Glowstone Dust
  • 10x Diamond

Undead Essence

No longer requires shard dust.
Requires less rotten flesh and bones.

Required Materials Removed
  • 16x Rotten Flesh
  • 16x Bone
  • 1x Shard Dust
  • 48x Rotten Flesh
  • 48x Bone

Cloud Essence

No longer requires quartz or dragon shards.

Required Materials Removed
  • 1x Shulker Shell
  • 10x Feather
  • 10x Undead Essence
  • 1x Dragon Shard
  • 10x Quartz

Aether Essence

No longer requires an enchanting table, dragon shards, or end crystals.
Forge time reduced from 3 days --> 1 day.
*This item is eligible for a refund, open a ticket if you forged this item within the last 14 days.

Required Materials Removed
  • 1x Soul Campfire
  • 5x Undead Essence
  • 5x Cloud Essence
  • 10x Blue Orchid
  • 40x Dragon's Breath
  • 100x Diamond
  • 100x Amethyst Shard
  • 1x Enchanting Table
  • 5x End Crystal
  • 5x Dragon Shard

Aether Mendstones

Reduced cost and forge time of all aether mendstones.
Additionally, tier 5 mendstones can now be forged.

Tier Required Materials Forge Time Old Cost Old Time

Tier 1

5x Iron Ingot

1x Undead Essence

10 sec

2x Diamond

1x Shard Dust

2 min

Tier 2

2x Diamond

1x Undead Essence

60 sec

3x Diamond

1x Shard Dust

5 min

Tier 3

3x Diamond

1x Shard Dust

2 min

5x Diamond

1x Shard Dust

15 min

Tier 4

5x Diamond

1x Shard Dust

5 min

10x Diamond

2x Shard Dust

1 hour

Tier 5

20x Diamond

1x Shard Dust

10 min

N/A

N/A

 


Dragonstone Changelogs (Pre-1.19) #1

Click here to view the changes from the last patch!

Dragonstone Changelogs (Pre-1.19) #3

⋘⋘⋘ Patch Summary ⋙⋙⋙

June 13th, 2022

Server Changes and Bug Fixes

This is the last patch for the Sixth Cycle.

Thank you for playing! We hope to see you again in the next cycle!

Dragonstone Changelogs (1.19) #1

⋘⋘⋘ Patch Summary ⋙⋙⋙

July 6th, 2022

Welcome to the first changelog of The Seventh Cycle! (1.19). Thank you to everyone who returned for this cycle!
With any new update comes new bugs, we are working hard to get everything working again. However things such as Dungeons, The Shop, and the Cosmetic Store will take some time to become operational again.

New Features
Server Changes and Bug Fixes
Turrets Delayed

⋘⋘⋘ Dragonforge Changes ⋙⋙⋙

Please move these items around in your inventory to trigger an item update!

Spirit Armor

Developer Comments:
Spirit Armor is actually retextured leather armor with the stats of netherite armor. However we overlooked the durability of leather armor being significantly lower compared to netherite. This has gone unnoticed for quite a while due to the self-repairing nature of Spirit Armor. We have decided to increase the unbreaking level of Spirit Armor to give it more effective durability to reduce the chance of your armor breaking when taking heavy damage.

Dragonstone Changelogs (1.19) #2

⋘⋘⋘ The Nestkeeping Patch ⋙⋙⋙

November 14th, 2022

Greetings all, we have decided to go over some of Dragonstone's features and remove/clean up some of our systems to reduce the maintenance overhead and ensure that Dragonstone can continue to run in the long term without anything breaking.

We will also be slowly resuming production as most of the staff team have been on break for the last couple of months due to extreme burn-out. We will be returning soon as we get our creative energy back to bring you the next Dungeon along with the Hellstone Forge, hopefully before Christmas break.

Feature Changes
Shop Changes
Server Changes and Bug Fixes
Dungeon Changes and Bug Fixes

⋘⋘⋘ Dragonforge Changes ⋙⋙⋙

Please move these items around in your inventory to trigger an item update!

No Changes

Developer Comments:
No changes this time.

Dragonstone Changelogs (1.19) #3

⋘⋘⋘ The Calm before the Hellforge Patch ⋙⋙⋙

January 8th, 2023

Greetings all, after a long delay, we have finally been able to re-write some of our backend systems to be more resilient. This will allow us to create better items with less risk of things breaking between patches and updates. We have completely re-written the mana system so that we have more control over it and no longer have to rely on an addon that randomly breaks every couple months. We have also added a better cooldown display for several forge items. Additionally, we have removed the Spiritbound enchantment in preparation for the Spirit Forge and new binding system which will be coming in the next cycle.

Known Issues
Major Changes

image-1673241449680.png

Server Changes and Bug Fixes
Dungeon Changes and Bug Fixes
Dragonforge Changes and Bug Fixes
Paragon Ascension Queue

⋘⋘⋘ Dragonforge Balance Changes ⋙⋙⋙

Please move these items around in your inventory to trigger an item update!

Aether Wand

Developer Comments:
We have decided to make the Aether Wand easier to use and given it a secondary ability.


Aether Bow

Developer Comments:
Thanks to some new developments, the tornado enchantment now works on bows!


True Aether Bow

Developer Comments:
See Aether Bow.


Aether Excavator

Developer Comments:
We have decided to make this item's primary focus be as a digging tool instead of trying to be a crappy weapon.


Aetherian Vengeance

Developer Comments:
We have decided to rebalance the Aetherian Vengeance to be slightly better outside of the nether. We have also reworked the Vengeance buff to increase base damage instead of multiplying your damage output. The negative effects of the buff have also been removed. The Necrotic enchantment no longer functions properly and was removed.


Raven Wings

Developer Comments:
The old "Feathers" enchantment has been reworked to grant you damage resistance while flying.


Storm Dragon Wings (Paragon Item)

Owner: METOOCOOL

Developer Comments:
This paragon item was reworked to be more focused on long distance travel and dive-bombing rather than close combat.


Harbinger Horns (Paragon Item)

Owner: Tartaglia

Developer Comments:
This paragon item was reworked to no longer have overpowered mobility as this was extremely difficult to fight against. Instead we are focusing more on strategic repositioning abilities to make the player who wields this item more interesting to fight against.


Tactical Nuke

Developer Comments:
This weapon was very annoying to fight against, mainly because it instantly broke your armor. The damage has been reduced so that it no longer instantly breaks your armor.

 

Dragonstone Changelogs (1.19) #4

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

January 9th, 2023

Greetings all, today we have some more patches and bug fixes that did not make it into yesterday's patch. Expect more small patches and bug fixes over the next few days as we iron out as many bugs as we can!

Known Issues
Major Changes

image-1673241449680.png

Dragonforge Changes and Bug Fixes

⋘⋘⋘ Dragonforge Balance Changes ⋙⋙⋙

Please move these items around in your inventory to trigger an item update!

Mana Generator --> Pocket Mana Generator

Developer Comments:
With the addition of Mana Slots in the Artifact Inventory and new Mana Generators to equip in those slots, the old mana generator has been nerfed to compensate for it's ability to not require a mana slot to function. Luckily, it no longer reduces your max mana.


NEW: Mana Generator (Leyline)

Developer Comments:
These new mana generators can be equipped in your Mana Slots to improve your mana regeneration and free up your inventory slots from your old mana generators! Since mana slots are limited, we plan on adding upgraded versions of mana generators in the future!

 

Dragonstone Changelogs (1.19) #5

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

January 21st, 2023

Greetings all, today we have some miscellaneous patches & hotfixes. We have also updated Dragonstone to the latest minecraft version, please join the server with Minecraft 1.19.3 from now on.

Server Updates
Known Issues
Bug Fixes
Dragonforge Changes and Bug Fixes

⋘⋘⋘ Something Has Happened ⋙⋙⋙

Something has changed within this plane of existence.

Something

 

Dragonstone Changelogs (1.19) #6

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

May 1st, 2023
Server Updates
Dragonforge Changes and Bug Fixes