Dragonstone Changelogs (1.20) #1

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

July 3rd, 2023
Greetings everyone, thank you so much for such an active start to the new cycle!

With a new cycle comes a new set of patch notes. Lots of things broke, and lots of things were fixed, but we all pulled through together! We have fixed many issues with broken forge items, automated task scheduling, and have also massively upgraded our server hardware a couple of months ago! Now we support many players out and exploring without needing to pre-generate the map, which was the most tedious part of starting a new cycle.

A lot of things have changed, such as redefining the tier system for forge items, completely changing the Spirit-Binding system to make it mostly automated and much easier for staff to process, as well as redesigning the way forge bows work to give developers more flexibility with creating new mechanics that are less likely to randomly break with time. 

Server Updates
Known Issues
General Bug Fixes
Dungeon Changes/Bug Fixes
Dragonforge Changes/Bug Fixes


⋘⋘⋘ Spirit Forge ⋙⋙⋙

The place where your past items return to you.


⋘⋘⋘ Dragonforge Balance Changes ⋙⋙⋙

Please move these items around in your inventory to trigger an item update!

Aether Bow

Developer Comments:
Currently, the enchants that allowed for the marksman (zero-gravity) and piercing enchants no longer work. Instead, the bow is now an Autobow so we can take advantage of custom arrows to re-add the bow's previous functionality. Additionally, the undead damage bonus was reduced to match the 50% bonus of the True Aether Bow. Crits were removed from bows as they no longer function correctly and would be a bit too powerful with this new system.


True Aether Bow

Developer Comments:
See Aether Bow. 


Dovahkiin Helmet

Developer Comments:
The Dovahkiin Helmet's shout was missing entities at close range due to it's narrow cone radius. This caused you to have to look directly at an entity up close in order to hit it. To solve this, we increased the cone's radius. We also increased the range so each shout feels more powerful. Note that the cone cannot be rotated upwards, it is always forward and looking up has no effect.


True Void Bow (Legacy Forge Item)

Developer Comments:
With many of the True Void Bow's enchantments and abilities broken, we have decided to completely redesign this item to make it feel more like a proper second tier forge item. Currently only one person on the server has this item unlocked, however we plan on bringing it back to the forge at a later date.


Fire Dragon Helmet (Legacy Forge Item)

Developer Comments:
We decided to buff the meteorite so it feels more impactful when dealing with large hordes of mobs in dungeons.


Sea Dragon Helmet (Legacy Forge Item)

Developer Comments:
For consistency with other dragon helmets, we have decided to add permanent Fire Resistance to the sea dragon.


Chaos Hammer (Paragon Item)

Owner: THOG

Developer Comments:
For a paragon item, this item was very slow and sluggish to use, so we have decided to greatly increase it's attack speed in melee combat to make it actually usable in dungeons. We have also increased the regeneration speed of Chaos Charges to make the weapon more usable over a longer period of time, as before you would run out of abilities within the first minute of a dungeon.


⋘⋘⋘ Dragonforge Recipe Changes ⋙⋙⋙

Read to see what recipes have changed!

Mana Generator

Recipe changed, see changes below!

All Pocket Mana Generators have been removed from the game and converted to Mana Generators.

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Mana Crystal

No recipe changes, but you can now put them in your mana slots! Find them in /equip

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Revision #46
Created 28 June 2023 05:30:00 by Dragon
Updated 2 February 2025 05:41:45 by Dragon