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Affinity System

This page is unfinished! Here is a transcript of the Discord Announcement until this page is properly formatted.

Major Update! @here
Greetings everyone, we are happy to announce the release of the new Elemental Affinity system for Dragonstone! This system is designed to expand a bit on the lore of Dragonstone, as well as provide everyone with something to do passively.

As you explore the world, mine underground, and fight monsters up close or at a distance, you will gain "Affinity" towards a certain Element of Reality. Once you gain enough, you will gain Mastery in that element. You may gain favor with the elements of Air, Fire, Water, and Earth.

Your Elemental Mastery will affect the strength of special abilities on Dragonforged items, especially new ones that are going to be released soon once the next dungeon is completed. You will also gain some very small stat bonuses based on your Elemental Mastery.
Your Elements may also have an influence over certain encounters in future dungeons...

View the original announcement here:
https://discord.com/channels/574455026672730123/578459112099020820/886560032257368114

Use the following commands while in-game to learn more about the Elements!
/affinity See how to gain Affinity for each Element, view your Elemental Affinities and how close you are to achieving Mastery.
/mastery View your Elemental Mastery and what stats are being influenced by your Elements.
/affinitytop View those who have the strongest bond with the Elements.
(Aliases: /skills, /stats, /skilltop - For those of you who prefer that instead)

Server Changes:
- Added Elemental Affinity System.
- Added a few new commands to go with this system.
- The previous /stats command is now /statistics.
- Modified the Affinity Viewer in the Dragon Forge to show Elemental Affinity gained from Dragonforged items separately.
- Elemental Mastery is currently capped at Level 20. We shall increase it in the future.
- Affinity gain from all sources is reduced until we find a healthy balance. Expect lots of tweaking in the coming weeks.
- Affinity gain from dungeons is heavily reduced until we find a healthy balance.
- We would greatly appreciate that any game-breaking ways to earn Affinity be reported via #tickets. You will, of course, be rewarded.
- Feel free to discuss the Affinity System and provide feedback both in the accompanying thread and in #server-discussion.

Dragonstone Resource Pack (v1.9.15)
- Added Elemental Affinity icons.
- Added a few more buff/debuff icons.
- Added some more secret [redacted] stuff that we cannot show yet.

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