Skip to main content

Dragonstone Changelogs (1.20) #2

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

July ?st, 2023
Big Words

Introduction

Server Changes
  • Disabled Mob Griefing in the End Dimension.
  • Increased animal farm entity limit from 30 --> 50
  • Added autobow buffs to Water Affinity description in /mastery.
  • [Dungeons] Party size limits removed from all dungeons!
  • [Dungeons] Forest Sprites no longer attack players.
    • Forest Sprites now heal and buff the nearest mob.
    • (Buff duration scales with dungeon difficulty)
  • [Dungeons] Recoded mob leveling system to be much more efficient, flexible, and easier for developers to work with.
    • This will accelerate development of future dungeons using the new difficulty system as mob levels are no longer hardcoded and can be set dynamically by the dungeon.
  • [Dungeons] Mob portals won’t spawn as many mobs at higher difficulty levels to reduce client lag. Mobs have very slightly more HP to compensate.
  • [Dungeons] Mobs lvl 150 and above now have their movement speed capped.
  • [Dungeons] Nariel's particle beam now has a max length of 24 blocks to reduce lag.
  • [Forge] Many of the smaller forge GUIs have been updated to look cleaner.
  • [Forge] Improved auto-fire on all forge bows, fire rate now smoothly scales with water affinity when holding right click.
    • Previously you would have to spam right click to take advantage of the increased fire rate granted by water affinity because holding right click only triggers 4 times per second. Now holding right click will send a trigger 20 times per second.
[Forge] All forge bows can (finally) be reloaded at any time by pressing F
    If you want to change this keybind, edit the "Swap Item With Offhand" keybind in your settings. [Forge] Flying with the Raven Wings now makes particle trails again.
    Bug Fixes
    • [Dungeons] Fix bug where the corrupted warden shows it's tier twice in the death message.
    • [Dungeons] Dungeon mobs should no longer despawn when far away.
    Known Issues
    • List


    ⋘⋘⋘ Dragonforge Changes ⋙⋙⋙

    Please move these items around in your inventory to trigger an item update!

    Item
    • List

    Developer Comments:
    Comment


    True Aether Bow
    • PvP Damage Nerf increased from 10% --> 20%

    Developer Comments:
    Players have been reporting that this weapon is a bit too powerful in PvP combat after the rework. We feel that a slight pvp damage nerf should help balance things out.


    Item
    • List

    Developer Comments:
    Comment


    True Dragon's Talon (Paragon Item)
    • Reduced lightning cooldown from 25 sec --> 10 sec

    Developer Comments:
    This paragon item is due for a rework due to power creep from other forge items. In the meantime we've reduced the cooldown of the lightning ability.


    ⋘⋘⋘ Forge Recipe Changes ⋙⋙⋙

    See what's changed below!

    Raven Wings
    • No longer requires 256x Experience Bottles
    • Now requires 128x Feathers
    • Now requires 128x Black Dye

    Developer Comments:
    Why did I make this item cost 4 stacks of experience bottles? Those are so annoying to get lol


    Mendstones

    All Mendstones have been made significantly easier and quicker to forge!

    image.png


    Focus Remover
    • No longer requires 1x Lodestone

    Developer Comments:
    I guess back when I made this recipe, I did not know that Lodestones required a Netherite Ingot. Whoops!