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Dragonstone Changelogs (1.20) #2

⋘⋘⋘ Patches & Hotfixes ⋙⋙⋙

July ?st, 2023
Big Words

Introduction

Server Changes

  • Disabled Mob Griefing in the End Dimension.
  • Increased animal farm entity limit from 30 --> 50
  • Added autobow buffs to Water Affinity description in /mastery.
Increased Air Affinity EXP gain by approximately 40% [Dungeons] Party size limits removed from all dungeons!
[Dungeons] Forest Sprites no longer attack players.
  • Forest Sprites now heal and buff the nearest mob.
  • (Buff duration scales with dungeon difficulty)
[Dungeons] Recoded mob leveling system to be much more efficient, flexible, and easier for developers to work with.
  • This will accelerate development of future dungeons using the new difficulty system as mob levels are no longer hardcoded and can be set dynamically by the dungeon.
[Dungeons] Mob portals won’t spawn as many mobs at higher difficulty levels to reduce client lag. Mobs have very slightly more HP to compensate. [Dungeons] Mobs lvl 150 and above now have their movement speed capped. [Dungeons] Nariel's particle beam now has a max length of 24 blocks to reduce lag. [Dungeons] Reworked Outpost boss scaling and loot tables to allow for infinite difficulty and reward scaling.
  • [Dungeons] Items to increase dungeon difficulty will be added within the next few days.
[Dungeons] Reduced immunity frames on all dungeon bosses from 0.25 sec --> 0.1 sec [Dungeons] Further reduced the network lag created by Nariel's blessing beam when many players are present in a dungeon. [Dungeons] Rebalanced outpost boss loot tables in preparation for the release of the difficulty increaser item.
    Added more forge items to the boss chest loot table. Shard drops from the boss have been slightly reduced to account for cooldown reset farming. Updated loot table info here: https://wiki.dragonstone.pw/books/the-dungeon-codex/page/ds2-the-outpost [Dungeons/Forge] Added new Dungeon Cooldown Reset items!
    • These can be forged with shards and used to reset your dungeon cooldowns so you can get forge materials faster.
    [Forge] Most Tier I and Tier II forge items no longer require shards to make.
    • Material costs of most forge items have been tweaked slightly to account for this change.
    [Forge] Many of the smaller forge GUIs have been updated to look cleaner. [Forge] Improved auto-fire on all forge bows, fire rate now smoothly scales with water affinity when holding right click.
    • Previously you would have to spam right click to take advantage of the increased fire rate granted by water affinity because holding right click only triggers 4 times per second. Now holding right click will send a trigger 20 times per second.
    [Forge] All forge bows can (finally) be reloaded at any time by pressing F
    • If you want to change this keybind, edit the "Swap Item With Offhand" keybind in your settings.
    [Forge] Flying with the Raven Wings now makes particle trails again. [Forge] Some forge materials are now interactible, meaning you can place them on item frames and armor stands.
    • This also fixes the issue where you can't open ender chests while holding these materials.
    • Affects the following materials:
      • Aetherite Ore
      • Aetherian Steel
      • Starlite Alloy
      • Dragon Shard
      • Dragon Shard Dust
      • More will be fixed soon! (They are more complex)
    [Forge] Aether Axe & Angelic Axe should now work on cherry trees.
    Bug Fixes
    • [Dungeons] Fix bug where the corrupted warden shows it's tier twice in the death message.
    • [Dungeons] Dungeon mobs should no longer despawn when far away.
    Known Issues
    • List


    ⋘⋘⋘ Dragonforge Changes ⋙⋙⋙

    Please move these items around in your inventory to trigger an item update!

    Item
    • List

    Developer Comments:
    Comment


    True Aether Bow
    • PvP Damage Nerf increased from 10% --> 20%

    Developer Comments:
    Players have been reporting that this weapon is a bit too powerful in PvP combat after the rework. We feel that a slight pvp damage nerf should help balance things out.


    Item
    • List

    Developer Comments:
    Comment


    True Dragon's Talon (Paragon Item)
    • Reduced lightning cooldown from 25 sec --> 10 sec

    Developer Comments:
    This paragon item is due for a rework due to power creep from other forge items. In the meantime we've reduced the cooldown of the lightning ability.


    ⋘⋘⋘ Forge Recipe Changes ⋙⋙⋙

    See what's changed below!

    Most Items
    • No longer requires Dragon Shards to make.

    Raven Wings
    • No longer requires 256x Experience Bottles
    • Now requires 128x Feathers
    • Now requires 128x Black Dye

    Developer Comments:
    Why did I make this item cost 4 stacks of experience bottles? Those are so annoying to get lol


    Mendstones

    All Mendstones have been made significantly easier and quicker to forge!

    image.png


    Focus Remover
    • No longer requires 1x Lodestone

    Developer Comments:
    I guess back when I made this recipe, I did not know that Lodestones required a Netherite Ingot. Whoops!